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Project on IndieDB: Hearts of Oak: Conquest of the Seas
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Why did you choose this time period?

Our team members have different time periods they prefer, and we felt the mid-eighteenth century was the best compromise to please the most people and get everyone working together.
Another bonus of this period, especially in terms of ships, is that we can use some models from the early 1700s without them looking too out of place.
Furthermore, many ship models from around the 1750s and newer can be easily adapted for use in the Napoleonic era (late 1700s/early 1800s), which makes the production line more efficient.

If this time period doesn’t interest you, then fear not, because we plan to add previews of different periods in the form of ‘quick-play scenarios’, which should introduce more variety until other periods are fully implemented.